World Wide Workshop – Edtech Companies Recognized Around the World
The Workshop works with forward thinking leaders, corporations, school systems, universities, foundations and research centers worldwide as providers of vision, strategy and innovation to enrich existing formal and non-formal education with the latest technology and innovative learning opportunities.
1. Workshop Mission
World Wide Workshop develops applications for learning with technology that combine game mechanics and social networking to empower youth to be inventors and leaders in the global knowledge economy. Their programs transform education by connecting youth to learning, community engagement and economic development through game production.
The Workshop is proud to respond to President Obama’s call to action: Educate to Innovate and Change the Equation in STEM Education. Committed to improving quality education opportunities for all youth in USA and the world, they work with forward-thinking leaders, corporations, school systems, universities, and research centers to enrich existing formal and non-formal education systems with the latest technology and innovative learning opportunities.
2. Non-Discrimination Policy:
World Wide Workshop does not exclude, deny benefits to, or otherwise discriminate against any person on the ground of race, color, national origin, age, sex, religion or disability in admission to, participation in, or receipt of the services and benefits of any of its programs and activities or in employment therein, whether carried out by World Wide Workshop directly or through a contractor or any other entity with whom the World Wide Workshop arranges to carry out its programs and activities.
3. Problems Addressed: Closing the Digital Literacy Gap
Today, rural and poor communities throughout the nation face tough challenges in education and economic development. Compounding these challenges is limited access to technological innovations and advances. As the world rockets forward into a so-called “knowledge economy,” poor and underserved communities encounter two digital divides.
4. Philosophy: Learning-by-Doing for Real-World Application
Their programs are based on Constructionist educational philosophy, grounded in decades of research by social scientists Seymour Papert and (World Wide Workshop founder) Idit Harel Caperton. Unlike top-down teaching styles requiring memorization of facts, Constructionism calls for the creation of public digital entities. Through publicly shared, long-term projects that are complex, computational, immersive, and innovative, children learn how to learn and how to think about thinking. Online open workshop settings facilitate syntonic learning – or learning by doing. Twenty years of research have shown that constructivist programs result in deeper forms of learning, cognitive integration, and improved approaches to learning how to learn.
5. Innovation: Using Social Media Technologies and Gaming for Educational Transformation
Interactive digital communication increasingly defines the way our world works. It’s the way businesses operate, the way they access services, the way they are entertained, and the way they participate as citizens locally, nationally, and globally. Understanding digital communication tools and putting them to work effectively – achieving digital literacy – is essential for success in the 21st Century.
6. Impact: Contemporary Learning Abilities
Through construction, interaction and play their programs empower youth with the highly sophisticated and complex skills required to be productive, successful, 21st Century citizens; what they call the essential contemporary learning abilities inherent in digital literacy.
7. Research: Assessing their impact
World Wide Workshop researchers use a variety of methods to evaluate the cognitive, behavioral, and affective impact of their programs. Researchers implement a complex and eclectic methodology, which they consider to be a pilot in and of itself.
- ISTE National Educational Technology Standards
- Common Core State Standards
- Computer Science Teachers Associations Standards
- Next Generation Science Standards
- State Standards